King Of The Spirits
Atlus, 1995, Japan, SEGA Saturn
Summary: 7 of 10
This is a game that turned out to be far better than I expected.
drawing distance is incredible, you won't see any pop-up like in
textures repeat too
much. It's not that realistic as NFS, but also not so unrealistic
colored like Daytona.
is applied to
the track so that in the distance it gets dark at night and bright at
weather, but strong
sunlight and nightly darkness both effect the tracks appearance.
|further special effects||Nice
depth cueing as
sound effects when
driving through tunnels and over some types of bumpy road.
The engine sound is OK and varies with selected car tunings.
But the rest of the FX could be better.
few like Go!, Goal!,
that good, the guitar
tracks in game are much better as the title track which is really shit.
|number of tracks||3 + 3
(right + left)
courses, it can be
selected whether to drive them left or right
thought. The courses
are tight and winding,
almost no flat road, but steep slopes up and down the hills.
|number of cars||6+2
cars are called Type A
through Type H, only one of the bonus cars is a Porsche.
|change car color||Yes.
yeah, there are a lot
of tuning possibilities.
A couple of tuning selection can be made to the
engine, turbo, muffler, suspension, brake, tire, aeroparts and others. It's really much stuff to try out.
You don't need any money or something to get this.
race, time attack, 2
2: inside car with no
interior displayed, or behind the car
it is fast! The design
of the track makes it looking fast.
cars suspension when
braking, accelerating and colliding is quite realistic. Drifting is
But sometimes when you try to get the drifting car under control, it flips drifting left and right, that's strange.
Also when the CPU car crashes from behind, you are really boosted above the road and end up in the wall.
detection itself is
correct, but one of biggest drawback is the effect colliding with
the track border:
Way too much speed is lost, so colliding once will cost a lot of time...and fun.
feature is very well
done. Loading from / saving to backup RAM is supported. Playback allows
multiple camera views, fast forward/backward as well as pause and slow
test arcade racer.
The 3D pad is not supported.
Backup RAM cart not supported.
Can't be compared with NFS or other
EA titles like Nascar 98 or Andretti racing. One intro video and some
3D car animation in selection screen, but that's all.
- wide screen mode
- vertical or horizontal split screen
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Copyright (c)2005 by The Rockin'-B