is OK on NTSC
version, but on PAL it is much too slow.
of the shortest of all
Saturn racing games.
are OK, much
objects at the track here and there, but realism suffers from bright
colors and textures.
except some shadows
in the tunnel and under bridges.
weather, only daylight
|further special effects||Nice
firework like effect
when crashing other cars and walls.
The sky is reflecting in all windows of all cars.
only further effects
are missing like when driving through the tunnel.
start your engines!" Vocal are like they should be.
rock, no guitars, but
strange vocals. Might not meet todays expections. But for me knowing it
since back 1995 it's OK.
|number of tracks||3 (+3
exactly remember, but mirror and reverse driving is only present in
later Daytona versions.
no doubt, the
tracks are good.
|number of cars||4+2
|change car color||No,
since color is the
main visual difference of the cars.
mode, saturn mode(+ mirrored),
no 2 player mode
a lot: above track,
in car, behind car, far behind car
The replay got a birds view camera.
as fast paced like
SEGA Touring Car or King Of The Spirits, but it's not slow.
isn't much physics
behind, it's pure arcade racing with a lot of drifting.
some cars got almost
no penalty for crashing the wall.
Not active for grandprix and enduro race length, no saving/ loading to
No controls for replay playback.
A new birds view camera is available.
test arcade racer.
3D analog pad is recognized as arcade racer, but it's unplayable, because every little touch of the analog thumb pad makes the car break out.
Backup RAM cart not supported.
There's not much additional about
this game, just like in the arcade.
The CD loading times are quite short!
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Copyright (c)2005 by The Rockin'-B